Baldur's Gate 1 Hexcrawl
Hover and click on the hexes to go to the encounter page for it (does not work on mobile). Each hex has 3 features and can generate encounters from a mix of 6 factions, 8 biomes and their unique fauna and NPCs, and 20 bounty hunters from across the original game. Created with the Hot Springs Island hexcrawling rules in mind. More information here. Have fun :).
You can download the player facing fillable hexmap here.
- 01 - Cloakwood Grove
- 02 - Wyvern Fork
- 03 - Cloakwood Mines
- 04 - Fishing Hamlet
- 05 - Wyrm's Crossing
- 06 - Centeol's Lair
- 07 - Cloakwood Lodge
- 08 - Friendly Arm Inn
- 09 - Peldvale
- 10 - Bandit Territory
- 11 - Candlekeep
- 12 - Lion's Way
- 13 - Coast Way
- 14 - Larswood Stones
- 15 - Sharp Teeth
- 16 - Shipwreck's Coast
- 17 - High Hedge
- 18 - Beregost
- 19 - Song of the Morning
- 20 - Mutamin's Garden
- 21 - Seawatcher
- 22 - Red Canyons
- 23 - Trade Way
- 24 - Ulcaster's Ruins
- 25 - Gullykin
- 26 - Bear River Mouth
- 27 - Fisherman's Lake
- 28 - Nashkel Pass
- 29 - Lonely Peaks
- 30 - Firewine Bridge
- 31 - Durlag's Tower
- 32 - Bear River
- 33 - Xvart Country
- 34 - Nashkel
- 35 - Nashkel Green
- 36 - Valley of the Tombs
- 37 - Gnoll Stronghold
- 38 - Dryad Falls
- 39 - Fire Leaf Forest
- 40 - Nashkel Mines
- 41 - Gibberling Mountains
Written on December 31, 2024