Humanoids

Like beasts, but capable of speech and communal living.

Common Traits: No or few immunities and resistances. Giants have extra HP.

Encounter Table. Roll every 30 minute in a dungeon or in every hex during hexcrawl.

Loot Table. Roll for equipment.

Culture Table. Roll to generate a variety of unique cultures with immediate tension in your world.

Each humanoid has a class version for players to play as them.

  1. Ape, Great
  2. Athach
  3. Cacus
  4. Calytaur
  5. Cambion
  6. Centaur
  7. Cyclops
  8. Cyclopskin
  9. Dragonspawn, Green
  10. Dwarf, Dvergr
  11. Dwarf, Hill
  12. Elf, High
  13. Ettercap
  14. Ettin
  15. Giant, Desert
  16. Githyanki
  17. Goblin
  18. Harpy
  19. Hobgoblin
  20. Human
  21. Lizardfolk
  22. Ogre
  23. Promethean

Non Species-Specific Templates

  1. Bandits
  2. Bounty Hunter
  3. Cultist
  4. Knight
  5. Priest
  6. Sorcerer
  7. War Beast
  8. Warrior
  9. Wizard
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