Ogre

A monster class for the ogre, a big folk bully. Illustration by Games Workshop.

Starting Equipment
A Club, 2 Rations and a Big Pot.

Starting Skills
Smashing and your choice of Food, Goblins or Bullying.

For every Ogre template you have, you grow 1’ tall and wide, giving you an extra Inventory slot filled with Fat.

A: Bulk, Smash
B: Big, Bully
C: Lunch
D: Pantagruel

Bulk

For each inventory slot you have taken by Fat, increase your HP by 1.

You can eat any object bigger than a chicken and softer than iron as a ration. Each time you carouse and each time you eat at least 10 rations before resting during an adventure, you gain one layer of Fat in your inventory.

If you eat less rations in a day than the number of layers of Fat you have, you lose 1 layer of Fat. Fat cannot be removed otherwise.

Smash

Bludgeoning weapons have their damage die increased by 1 size when used by you, and again for every 5 inventory slots filled with Fat.

Damage dice scale this way : 1D4 < 1D6 < 1D8 < 1D10 < 1D12 < 2D6 < 2D8 < 2D10 < 2D12 < 3D8 < 3D10 < 3D12 < 4D10

Big

You can carry as many bulky items as you have Ogre Templates without them taking an inventory slot. A bulky item is anything bigger or heavier than an average human adult.

Bully

Once per encounter, you can give a one-word command to a humanoid that is smaller than you. The creature can choose to fall prone instead of obeying the order. You can still do other actions during your turn.

Lunch

You take half damage from the last thing you ate and, if it was an object, your rolls to destroy things like it are easy. If it was a magical item, you gain its powers.

Pantagruel

You can eat and digest anything softer than diamond as a ration. You can fill your Psyche with Fat.